Items never disappeared for me, I genuinely don't. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Do the bonus elemental damages of the White Hood Helm increase the damage of those weapons? I would say yes. 1. Holy mission is great for rune mages or specialized builds focusing on lightning, ethereal and/or decay damage, you basically give up 5% damage for a lot of utility buffs. 8200101. Business, Economics, and Finance. Is there a way to get it again? This really sucks. What weapon should I pair with it in my main hand?Can anyone think of some gear that boost lightning damage or any magic damage I need a list for builds I'm makingI really love this game. Your "idea". Im worried if I get into them im not gonna be able to keep up with difficulty scaling and im gonna fail missions. . Combined with items like Dark Varnish and the Possessed boon, this weapon can deal tremendous damage. Make your way thru the cave and kill some tricky and tough enemies and you breeze thru the rest of the game no problem. 1 attack speed is pretty good. At some point it disappeared from my backpack. For example: 1. This and the Skycrown Mace are beautiful for their fast Attack Speed (1. Marble Morningstar enchanted with Lightweight. What weapon should I pair with it in my main hand?Ran a full ice build, crimson plate set for the ice damage, skycrown mace and a lexicon, optional as i only used 2 breakthroughs which were philosopher and spellblade, skills being ice infuse, elemental discharge, ice sigil + mana push, mana shield and kick for the sigil combos, brace, the runes for protection spell plus boons/passives. Shaman: breakthrough point translates into massive damage bonus for stacking a particular element (e. Or rather mission-- where you go back to the place with Conflux…32K subscribers in the outwardgame community. What I've planned so far: Skill Trees: • Warrior Monk • Philosopher • Shaman. 1 handed axes- Light+heavy+heavy (shield), 1 hand mace-light spam, if your feeling froggy light+light+light+heavy finisher. ago. Better take the adventurer and ammolite armour with you, to resist the fire damage of burning man, obsidian elements and ice from the wendigo and his territory. Combined with items like Dark Varnish and the Possessed boon, this weapon can deal tremendous damage. Will just let the city die i guess - I can't be the only one having issues with this craziness. Backpacks allow you to carry crucial items and equipment in the player's inventory. Which increase all physical dmg. Apr 8, 2019 @ 7:27pm Originally posted by DragonSoundxSG: There is a. I went full mana-reduction and only biffed it a handful of times throughout the Holy Mission faction line. With Master of Motion and Runic Protection the Tenebrous Armor Set has 3 Protection, 65% Physical damage resistance, 49% Fire, Frost, and Lightning resistances, 20% Ethereal and Decay resistance, and 34% Impact resistance. Unique loots (strong artifacts/weapons) are the host's share. I'm planning out a build for a monk character, I'm fairly certain on what classes to take but I'm looking for advice on how to best optimise the build. It would be helpful to have a thread with builds listed in a standard format. I buff with cold boon, cold varnish, wind infusion, rage, discipline, and my dps goes off the charts. Blacksmith’s Vintage Hammer – Berg Blacksmith Shop – 300s. Broserk42. I think they need to tune down trap damage but also increase the resistance and health of certain enemies. In that same build, fire sigil with spark and also traps for good measure. Fire imbue can be coupled with philosophers fire mastery and the immolate buff from using the fire sigil, which doesn’t require the philosopher breakthrough. CryptoIm wondering if elemental damage cause their respective elemental status effects? I mean the damage itself, not just spell effects. Nets you a sweet ice damage artifact weapon on completion called the Skycrown Mace. Inflicts Slow Down (33% buildup) Chalcedony Mace is compatible with the following Enchantments: Loot Container Sources The sources above were generated dynamically. . Starchild Claymore - gathered off the Royal Manticore. Overall, I'd say this game still has lots of bugs and issues especially in relation to rogue skills. To pass through the Ghost Pass from the southern side, follow. The other differences are stat based. sword and board is quick with a block if you cant get save in time. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends. 1 attack speed. r/outwardgame. sinai-dev-SideLoader API and Mod Development Toolkit for Outward. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. Say if i use skycrown mace or frozen chakram (both elemental frost damage but no specified initial status effect), will enemies get chilled/slowed? Why im wondering: I want to use a chakram (philosopher) + spellblade build. You can stack multipliers of the same element on an elemental weapon to incredible effect. Use infuse frost, skycrown mace/brand, and might even go a bit tainted for extra frost damage. How do you deal with the weight of shields? 2. The First Cannibal is a Unique type of Wendigo enemy in Outward. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. If you wish to submit a build, please use our template by. 1 Merton's Firepoker; 1. For example: 1. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. The Skycrown mace is a drop from an blue glowing wendigo at the faces of the ancients, in north east enmerkar. Tx. Sword gets puncture that is decent dmg with only 10sec cool down and applies pain for extra dmg bonus. However i. Jan 24, 2020 @ 2:53am Good bow + Piercing Shot #5. I was rocking a Frozen Chakram and the Skycrown Mace, popping sigils for ranged attacks, and mowing down anyone who survived my initial volleys when they got into Chakram range. It would be helpful to have a thread with builds listed in a standard format. (skycrown mace for one example) sometimes yet retain thier dmg and impact advantage. and the shield can protect against projectiles even magic ones sometimes. Do the bonus elemental damages of the White Hood Helm increase the damage of those weapons? I would say yes. One handed weapons really take off when you factor in elemental damage types and infusions. Extract to your OutwardOutward_DefedBepInExPlugins folder Also Available on thunderstore Changes Items 1. Giant Iron Key + Abrassar Ship Wreck. but the speed clearly doenst. For example: 1. It is a 2D platformer where "[. White Arcane Hood is a type of Armor in Outward. However, in both cases, there is a difference in the numerical range of the damage increase effect. Alternative to this is to get the sword Brand, or Skycrown mace which has decent frost damage. Don't think the passive compares. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. Also the Skycrown Mace is just OP and if you really need a backup weapon because something is immune to frost, you can just cast Rune Blade. there is also no hailfrost chakram or shield simply dont exist at all. Hi, looking at trying out magic. But guns or other weapons can make as much damages, if not more, without this requirement. With a pistol or shield to open up defenses with pain or elemental vulnerability a build that really takes advantage of the high power of something like skycrown or tsar mace can brain most common foes in a single good hit, no need for “dps”. For Chalcedony Weapons and Skycrown Mace. what are some staple spells or items that i should be looking to get in the early game. Brand gives itself a damage boost and the sword has a built in dodge meaning u can chain together damage while avoiding it effortlessly. How do you deal with the weight of shields? 2. A powerful Wendigo found at the Face of the Ancients in Enmerkar Forest. No remarkable journey is achieved without great effort. i used skycrown mace before which in theory should be even better than brand. I think if you pair it with the Skycrown Mace from Face of the Ancients it could be a very powerful build. Part 1 Written Guide [The Highlander - An End Game Boss Farmer] Part 2 Written Guide [The Highlander Pt 2- Sunfall + Lantern & Exalted] Character BuildsWhy is the number of damage synergies of "infuse skill + boon buff" different from the number of damage synergies obtained by "mace infusion skill"? In both cases, it says "mystic imbue" status. Outward > General Discussions > Topic Details. (the one who drops the Skycrown mace) with 4 traps—1 palladium and 3 iron—and like 2 extra hits. Some use both. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. NOTE: This is an endgame build, the ultimate form of lightning mage/priest. sword/dagger etc? any ideasWhy is the number of damage synergies of "infuse skill + boon buff" different from the number of damage synergies obtained by "mace infusion skill"? In both cases, it says "mystic imbue" status. But my point is still true for tsar weapons. Defeat the boss of the Face of the Ancients dungeon in the Enmerkar Forest. Outward - Skycrown mace + Red Lady's Dagger (Location) BioSensation 410 subscribers Subscribe 76 Share 9. Skycrown Mace is compatible with the following Enchantments: Enemy Drops The sources above were generated dynamically. How do you deal with the weight of shields? 2. Are the shield skills with it in Cierzo? My main concern is #1 - I worry about the weight,. Outward is a realistic game. The Skycrown mace is a drop from an blue glowing wendigo at the faces of the ancients, in north east enmerkar. All you need to do is use a few spells and bam max mana is fully charged. You could argue more enemies resist fire but not significantly more, and the. Skycrown mace has 1. For this build, players will want to equip the White Kintsugi armor set and the Pillar Great hammer. See full list on outward. Skycrown mace and sunfall axe had similar low physical/high single elemental damage and were scaled back to 50/50. Please tell me the reason for this EDIT: I did a test. Inflicts Pain (45% buildup) Inflicts Chill (45% buildup) Brand is compatible with the following Enchantments: Brand is a reference to Nine Dots Studio's first released game of the same name. baddimsim • 4 yr. To use a Legacy Chest, a player must insert items into all desired legacy chests, and then start a new character. Brand can also be used but this is better. Was gonna go for a spellblade/mace type situation with some ranged casting, maybe philosopher or rune mage breakthrough as well. The Tsar weapons will have the highest potential damage and impact, but they're very slow. Naryoril. Are the shield skills with it in Cierzo? My main concern is #1 - I worry about the weight,. Ice Mage Tank is a Character Build in Outward, created by Naryoril. Ever since the dagger buff, their damage has been obscene. entomber set + blessed boon + Ceviche = immunity. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Join our FB group at: opinion] outward is an arbitrarily balanced game that leans heavily towards specific builds . This helps with % mana reduction skills and food that helps you regen mana. Monk Build Advice. 4. For example: 1. There is no incentive to keep. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Alternative to this is to get the sword Brand, or Skycrown mace which has decent frost damage. Go to the forest and then find the cave of Giants or whatever it's called. You should also take the Krypteia Tomb Key, providing access to a small chamber to the north. . . However, in both cases, there is a difference in the numerical range of the damage increase effect. The 1H mace heavy attack is very slow (but does hit like a truck). Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. That said, ice infusion and improved cold boon pushed my mace over 80 damage in total. Short range and slow attack speed hinders the ability to perform axe combo. I tried yet another build in Outwad. . what are some staple spells or items that i should be looking to get in the early game. However i. Skycrown Mace is an unique one-handed mace in Outward. Atma Oct 29, 2020 @ 7:25am. Good luck, adventurer. • 14 days ago. If you’re stuck on vanilla outward, I recommend philosopher as the third breakthrough for a pure mage build. Red Lady's Dagger - deals 20 fire and regular damage with 49 impact. Why is the number of damage synergies of "infuse skill + boon buff" different from the number of damage synergies obtained by "mace infusion skill"? In both cases, it says "mystic imbue" status. I don't have Crimson armor yet to maximize the mace's. Share Sort by: Best. The mage tent for example gives you a buff for mana reduction. Jan. Make use of guns, sigils, and even wards. 8 speed leaves them slower in overal damage, not to mention harder to find openings for. After that i stopped playing for a while. I have the skycrown mace, maybe is a good combo, but I also have a Tsar Greataxe, makes sense that I just use frost varnish and cool potions and that's it? I mean, even with the skycrown mace is not so much damage like with the Tsar Greataxe, unless the enemy is more vulnerable to frost in particular. You can stack multipliers of the same element on an elemental weapon to incredible effect. Installation. Mage’s Poking Stick – Monsoon Alchemist Shop – 375s. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Edit:Also, the brutal club is the best weapon you're going to get in chersonese. Skycrown Mace You’ll acquire this. My Shamanic Chakram Philosopher was my favorite build. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Ice is Only good with crimson plate set and skycrown mace. How do you deal with the weight of shields? 2. Not thinking of going pure mage but more spell sword. One handed weapons really take off when you factor in elemental damage types and infusions. Not too difficult to get early on, heaps of melee damage while still giving you the capacity to repeatedly blast enemies with your Frost spells. The game goes much smoother on my two-handed axe build (The obviously developer-favored melee build of outward). The definitive edition cleans up the game and adds neat mini bosses to most dungeons, and the hex mage class really rounds out your partner’s rune sage/cabal hermit build. #7. Please tell me the reason for this EDIT: I did a test. shield was the angler shield to prevent the pertrify bs from the instant laser which i find nearly impossible to avoid as its literally instant and sometimes spawns. 1K views 4 years ago #Outward #OutwardTips. Do i have to get it on a different play through or can i go kill that monster again?Can anyone think of some gear that boost lightning damage or any magic damage I need a list for builds I'm makingI want to try out the chackram mage. Per page: 15 30 50. Hierophant is a Character Build in Outward, created by Aegis. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Click here to force an update of the data. Frost build levels as a Spellblade that uses chakrams. Are the shield skills with it in Cierzo? My main concern is #1 - I worry about the weight,. The 1H mace heavy attack is very slow (but does hit like a truck). Also with the Enchantments a 23% movement speed increase, and a 30% Mana cost reduction. For a weapon, I switch between Sunfall Axe and Skycrown Mace, because elemental damage seems to be the only way to deal decent damage in this game. What weapon should I pair with it in my main hand?It would be helpful to have a thread with builds listed in a standard format. I have the White Priest Hood which increases all elemental damage by 20. Become an absolute tank and beat your enemies to death with the aspects. Wind infusion makes you swing faster which can help stunlock enemies or otherwise punish them for whiffing. How do you deal with the weight of shields? 2. For Obsidian Weapons, their Legacies and Red. Will just let the city die i guess - I can't be the only one having issues with this craziness. Please tell me the reason for this EDIT: I did a test. Because if they don't even the most dedicated fan will stop playing. Last edited by God Emperor Of Man; May 7, 2019 @ 2:20am #2. Yeah, I was using it with the skycrown as well. Got skycrown mace and brand, full crimson. I've never seen anything else able to so reliably and consistently drop a stability bar on an enemy right after they've stood up. You can then buff both damage type with boons. For example: 1. Please tell me the reason for this EDIT: I did a test. Wearing none of the Crimson Plate and just wielding the mace without any buffs, I show. Skycrown mace, DE Brand, Tsar Sword, Masterpiece weapons, Geps blade. Selling artifact weapons you know you don't need really helped me out (Red Lady. Fabulous Palladium Shield is a shield in Outward. Pistol is King, Speed is Queen is a Character Build in Outward, created by Neuskan. I use a Frozen Chakram with the Skycrown mace and it’s amazing. are there weapons that become better then the mace and more after an enhancement that is woth going after? 1)Skycrown mace : Very high dps & impact, can become very insane with buffs. This would then be multiplied by the crimson bonus: x1. my fellow adventurer and yes, Skycrown is a very good weapon, it was even better before the nerf. CryptoWhy is the number of damage synergies of "infuse skill + boon buff" different from the number of damage synergies obtained by "mace infusion skill"? In both cases, it says "mystic imbue" status. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. This mace. This page serves as a resource for players to share builds with other members of the community. Equipping most backpacks will slow the player's dodge roll unless specified otherwise, or if the player has the Feather Dodge skill. Chemist’s Broken Flask – Levant Alchemist Shop – 700s. Asmodan Jan 10, 2020 @ 12:09pm. Lightning Lancer is a Character Build in Outward, created by Aberrate. Say if i use skycrown mace or frozen chakram (both elemental frost damage but no specified initial status effect), will enemies get chilled/slowed? Why im wondering: I want to use a chakram (philosopher) + spellblade build. Outward Unique Weapons Contents. You might get better bonuses if you mix equipment, but that looks ugly. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends. 82 votes, 15 comments. The damage some weapons can do, like the Tuanosaur. Skycrown mace from face of the ancients is decent, as is starchild claymore from the royal manticore. Outward Skyrcrown Mace & Red Lady Dagger Location Guide My Melee Build Guide: and they dont surpass existing frost weapons in thier weapon category either. Both look cool (the greatsword in particular when you have Runic Prefix for the decay infusion) and are still powerful. skycrown mace and frozen chakram (best to look up their wiki for location) philosopher (ice sigil), monk (discipline needed for chakram and passive def buff) and third is your choice. The Armor set from berg Questline is extremely good for this build and combined with Ice Sigil turns you into a behemoth of cold damage that takes very little damage. 7, multiplied by the 43% frost bonus that's 28. This can make for a nice pairing with hybrid weapons like Skycrown Mace or Worldedge Greataxe with Infuse Frost or. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends. the knuckles are worse than the artifact ones. God Emperor Of ManOutward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. Please tell me the reason for this EDIT: I did a test. How do you deal with the weight of shields? 2. Yeah the crimson plate armor + skycrown mace is a very good combo. . Can achieve some high level of raw damages with buffs and damage improving armors. This guy kills the Royal Manticore w/the chakram/skycrown mace combo. 53K subscribers 21K views 3 years ago While I was exploring dungeons for a video I came across a very interesting creature known as the First Cannibal, which is a variation of a. Format to follow: - Name of Build (your choice of name) - Breakthroughs Required + required skills beyond breakthrough point (assume all pre-breakthrough skills of that tree must be trained by default) - Other Required: (Skills from non-breakthrough trees. And then switch to skycrown to get the advantage of the extra debuff. Not thinking of going pure mage but more spell sword. Skycrown Mace You’ll acquire this weapon by killing the boss in Face of the Ancients dungeon in Enmerkar Forest. (brutal club=>)obsidian mace>skycrown mace and get a shield that applies confusion on shield charge asap. skycrown mace till i get a tsar sword?. For weapons I used the skycrown mace myself for my spellblade/chakram, but there could be better choice. You can grab the skycrown mace rq from the Face of Ancients #6. I'm planning out a build for a monk character, I'm fairly certain on what classes to take but I'm looking for advice on how to best optimise the build. Another alternative is an impact resistance maxing build using Kintsugi armor and a shield, check my profile for a thread I made on a Tank buils for that. For weapons I used the skycrown mace myself for my spellblade/chakram, but there could be better choice. . I want to try out the chackram mage. Outward. My favorite one handed weapon. Mace is best for exploiting opportunities, such as after an enemy attacks, or when they. What weapon should I pair with it in my main hand?It would be helpful to have a thread with builds listed in a standard format. i am lost in the enhance module in the game, i know how to read the scrolls, i know where to put the materials and everything around that. fandom. 2)Tsar mace : High raw damages and impact, but slow : the only 1 handed tsar weapon worth taking . By. This chamber contains the Red Idol, referred to as the Scarlet Lich’s Idol, along with a corpse which can be looted for randomly generated loot. Im wondering if elemental damage cause their respective elemental status effects? I mean the damage itself, not just spell effects. Not as hard hitting as the Skycrown Mace, even after factoring in both the Chill and Pain debuffs built into the weapon, but it's still a valid option as it makes your Frost spell hits the hardest after applying the Chill debuff on enemies. Feel free to add one. Outward. Effects. But never these weapons for a whopping 25% increase to ability damage. #4. Outward. Are the shield skills with it in Cierzo? My main concern is #1 - I worry about the weight,. You should also take the Krypteia Tomb Key, providing access to a small chamber to the north. Pages in category "Maces" The following 71 pages are in this category, out of 71 total. Azex 3. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Worldedge greataxe, the skycrown mace, sunfall axe. so not an option. The game will leave you vulnerable and exhausted while playing since it demands weapons, armor, and skills to survive in. Brand, 1-handed sword, Thrice wrought halberd, dreamer halberds, halberds, Sunfall Axe, 1-handed axe. Feel free to add one. IMO mace is a very good 1h weapon since maces' stats are quite close to 2h weapons and they are one handed. Outward is an open-world…Im wondering if elemental damage cause their respective elemental status effects? I mean the damage itself, not just spell effects. Brand is a really cool sword. Yup. Not thinking of going pure mage but more spell sword. Mace is up to you but using the Skycrown Mace is always nice. Spellblade is heavily underrated. . Always keep Infuse Frost and Cool (skill) active. Format to follow: - Name of Build (your choice of name) - Breakthroughs Required + required skills beyond breakthrough point (assume all pre-breakthrough skills of that tree must be trained by default) - Other Required: (Skills from non-breakthrough trees. Frozen chakram, Kelvin greataxe, Skycrown mace, Tokebakicit; Forge Fire: Obsidian weapons, Meteoric weapons, Merton's Firepoker, Sunfall axe, Pyrite Greathammer, Brand, Thermal. Starchild Claymore - gathered off the Royal Manticore. Yes, they can be strong, if they hit. I assume you're talking about the Skycrown Mace. Choosing your type of backpack is extremely important for the journey in Outward. by your gear it seems youre going for a frost based build but you lack the buffs and a good helment for it. It does a small amount of physical damage, and a HUGe amount of frost damage, and it has the most impact damage on a one handed weapon in the game, save for the Tsar mace, but boasts a speedy 1. Why is the number of damage synergies of "infuse skill + boon buff" different from the number of damage synergies obtained by "mace infusion skill"? In both cases, it says "mystic imbue" status. Outward. 1 One-handed. You can view the specific values on the outward wiki. " Also, in the past few weeks, while browsing forums, I've seen a couple of posts talking. Brand changed to 13 physical, 13 Decay, and 13 Frost damage. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends. The Royal Manticore isn't actually in the lair; it's either roaming around just outside the Royal Manticore Lair, or prowling about in an abandoned hunting camp just North of it. Yeah, I was using it with the skycrown as well. Endgame Tank is a Character Build in Outward, created by lemmino. 1 + 15 = 19. The extreme bleeding effect is more of a style than a function, because you literally kill those enemies for about 3 secs. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. are there weapons that become better then the mace and more after an. Strange Rusted Sword – Top of the mountain in Cierzo. The equipment is chosen in a way to maximize. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. 171 for a total of 61. Would you go to Monsoon or Berg first, considering Berg has a great Mace skill and the Face of the Ancients has TWO unique Maces? 3. I recently got back into outward and just randomly decided to make a build for fun without actual planning like I used to in the older versions. But if I absorb fire damage or use fire cloth, do both damage value turn to fire?. Keep kitiing while your 3 dots deal damage. Outward Wiki is a FANDOM Games Community. The Royal Manticore isn't actually in the lair; it's either roaming around just outside the Royal Manticore Lair, or prowling about in an abandoned hunting camp just North of it. Skycrown Mace: By itself, it's the highest DPS one-handed weapon, mace or otherwise. With the Crimson Plate, your damage is also obscene. Same thing with the timed quests as you discribed. Steam Library > Outward > Properties > Betas > default-Mono. For a weapon, I switch between Sunfall Axe and Skycrown Mace, because elemental damage seems to be the only way to deal decent damage in this game. Which trainers would you focus on? Do you get a Mace skill in Cierzo? 4. Now, the skycrown mace total base damage is 47. Note that you can "infuse" off of poison clouds. Skycrown Mace does not inflict chill however. . 1 attack speed, as well as good dmg and impact dmg. Thermal claymore is my personal favorite in terms of infusions. Skycrown Mace - looted off the boss First Wendigo in the Face of the Ancients dungeon. Skycrown Mace and Runic Greatsword for me. Cadeyrn Dragheim. Not thinking of going pure mage but more spell sword. Others prefer the Skycrown mace. 1 attack speed. 100+ damage a swing, most of it cold element. Incense: Sylphina Incense Pillars: East Close, West Far Equipment: Any Main Weapon Other Conditions: Must be at Ghost Pass Adds +30% of the existing weapon's physical damage as Raw damageReduces the Physical damage of the weapon by 40% (after adding Raw bonus) Lots! See "Equipment" above.